Sniper Elite 5 se met à jour et gagne une carte multijoueur

Conscient des problèmes rencontrés par son jeu depuis sa sortie, Rebellion déploie la dernière mise à jour de Sniper Elite 5 en version 1.06. :

Outre les corrections de bugs en tout genre, une carte fait son apparition en mode multijoueur.

General :
  • Removed some input delay and softened the edges of the deadzone for ‘aiming’ input. This should result in better fine aiming control.
  • Various fixes to prevent the player falling or hanging through the floor, or getting stuck in the ‘falling’ animation
  • Fixed general collision issues allowing players to walk through some walls in varying locations
  • Various fixes to players getting stuck on ladders
  • Fixed an issue preventing camera control when a player enters Photo Mode with ironsights
  • The free cam has now been restricted slightly in Photo Mode, to avoid exploits during Axis Invasions
  • Fixed an issue incorrectly allowing weapon scroll when using a mounted machine gun
  • Med Kits will now work as expected on application
  • The Precision Machines Receiver attachment will now correctly reduce speed rather than increase it
  • The Austen Control Grip will now improve recoil recovery as expected
  • Jeff Sullivan’s equipment will now appear as expected when selecting him as a playable character
  • ‘Show Off’ and ‘Saboteur’ Medals should now unlock correctly
  • Machine Gunners will no longer T-pose when shot
  • Player can no longer equip weapons or binoculars when using a mounted machine gun
  • Dead enemies hidden in crates no longer continue to move
  • Player is no longer able to hide underwater in the Landing Zone Multiplayer map
  • Grenades will no longer get stuck to the player’s hand when attempting to throw them
  • Grenade arcs will no longer disappear unexpectedly
  • Fixed an issue impacting the ability to use the Grenade hotkey
  • Fixed an issue causing Herr Grunberg’s name to display incorrectly when looking at them through the binoculars
  • The overpressure magazine now correctly lists ‘Increase Bullet Drop’ as a con
  • Enemy AI will no longer disappear from the map when a cut scene gets triggered
  • Booby-trapped bodies will now explode as expected
  • Fixed an issue causing Flare Guns to slow down movement
  • Players will no longer be able to obtain the Authentic Trophy by exploiting the ability to change difficulties in the pause menu
  • Fixed an issue causing an inability to drop dead bodies on pick-up
  • Fixed an issue causing AI to get caught in a consistent investigation loop
  • Fruit boxes will no longer levitate or appear to multiply unexpectedly
  • Fixed an issue in Survival Mode causing the crew in armoured vehicles to remain alive after the vehicle’s destruction, halting progression onto the next wave.
  • Fixed an issue stopping the Satchel Charge from unlocking on completion of the campaign
  • Fixed an issue causing a game crash when already exiting
  • Fixed an issue some players were experiencing where Axis soldiers would get suck crouched in mid-air
  • Fixed an issue causing birds to get stuck in place
  • Fixed an issue causing wind to be disabled incorrectly in Campaign/Survival
  • The trigger volume for Mines has now been increased to ensure they activate in range, regardless of human or vehicle targets
  • Fixed an animation glitch causing an AI soldier to get off his bike after being shot, despite being dead
  • Fixed an issue causing headlights to turn on and off based on the player’s proximity
  • Microphone volume will no longer automatically return to 100% each time a player returns to game
  • Additional minor bug fixes and improvements
Mission 1:
  • The enemy at the boathouse will now spawn correctly so players can retrieve the key and proceed to the next section of the map
  • Marcel’s key will now correctly unlock the floorboard after retrieving it from the building’s Attic r
  • Fixed a bug causing the ending cut scene to play too early for some players
  • The Beach Defences collectible item will now appear correctly
  • The kill list target Steffen Beckendorf’s vehicle will no longer disappear

 

Mission 2:
  • Fixed an issue causing the chandelier to activate twice if shot and then activated via the lever
  • Fixed a bug stopping some players from unlocking the Karabiner 98 after killing Freidrich with a chandelier
Mission 4:
  • Fixed an issue halting progression after sabotaging the Smelting Vat by pulling the lever
  • Fixed an issue stopping some players from being able to sabotage the crane by pressing the switch
  • Players will now be able to exfiltrate Mission 4 as expected
  • Fixed an issue stopping players from being able to enter the building via the vent
  • Fixed an issue causing irregular movement when walking down the stairs in Mission 4
  • Fixed a bug stopping players from being able to enter via the roof hatch to obtain the collectible item
  • Fixed an issue causing the mission to end too early when entering the building near the kill list target

 

Mission 5:
  • The objective to bury Lanzo Baumann in concrete will now complete as expected on completion
  • Specific to Xbox players, in Mission 5 players are now able to interact and destroy the radio with the crowbar as expected
Mission 6:
  • Fixed an issue causing some irregular movement of the kill list target Jaan Trautmann
  • The 222 tank will now spawn as expected
Mission 7:
  • Fixed an issue stopping the Kill List reward, the RSC1918, from unlocking after the V2 rocket has been dropped onto Dr Jungers.
  • Fixed an issue causing irregular movement on ladders in Mission 7 which sometimes resulted in players getting stuck
  • Fixed an issue causing a box to float
Mission 8:
  • Fixed an issue causing enemies to be appear invisible in the hangar
Mission 10 (Target Führer DLC):
  • Fixed an issue impacting the ability to pick up a crowbar

  • Hitler will now acknowledge the player as expected during a gun fight

  • Specific to Xbox players, in Mission 10 the tower will fall as expected once the cables are sabotaged with the bolt cutters

Ecrit par : BreizhSonik

Rédacteur et testeur sur Succesone.fr Chasseur de succès

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